There always used to be a push to have us publish through some big publisher. One of the biggest for us was our independence. But there always seemed to be reasons not to do it. We’ve actually talked to a number of console teams over the last few years. So, we’ve been asked why we never did console before. In case you’re not familiar with Killing Floor, the game is a fun, dark, sometimes humorous take on a first person survival horror. Since then, we’ve released a ton of additional content for free, added in some fun DLC, sold nearly 3 million units of the game and about 10 million units of DLC. Tripwire Interactive was formed about 10 years ago and we released the original Killing Floor on PC in 2009.